Plunging into NativeScript

Late last week I had the opportunity to sit in on a demo for NativeScript. It’s a platform that allows you to write cross platform mobile apps using the iOS / Android native code, which gives you a lot more speed and features than the “Hybrid” platforms / tools you may have heard about. I’ve been around long enough to have heard about a lot of platforms and even dabbled a few, but this is the first one that is starting to peek my interest over Xamarin… Continue reading “Plunging into NativeScript”


Microsoft on Apple

As I’ve started toying around with a new camera app for my iPhone from Microsoft called Pix, I noticed that I have quite a handful of Microsoft apps on an Apple device, and that’s a good thing…

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Soup to Nuts: Getting Your Android Emulator to Read Virtual Hosts on your Development Machine

ADV Results

So you’re setting up a new website, and need to test out your mobile functionality. Sadly you don’t have a development server in which you can push everything up to and test that way. Instead, you need to take the “localhost” route. In addition, you do a lot of web development, so you have your websites setup using virtual hosts in Apache. So to get your site, you type in something like “demopyrocms.localhost” to access your individual sites. Here’s a breakdown of what you need to do to get everything running smooth.
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Streaming Video Isn’t as Easy as You Think

Codec Confusion

Last week I was working on a video streaming solution that would work on mobile devices as well as browsers. With all the amazing new technology we have these days, you would think that this would be pretty straightforward. Sadly it isn’t there yet. Continue reading “Streaming Video Isn’t as Easy as You Think”